There are some repeats in terms of power-ups that Astro Bot is given, little devices or creatures that give them new moves. Even though these power-ups appear across multiple levels, they’re always used in tandem with that level’s unique design, making them feel fresh. That focus on variety also applies to the game’s visuals and aesthetics, with the game painting a huge swath of memorable locations — from ghoulishly haunted mansions to arid desert settlements and vast space stations. That overall format is deceptively simple for one of the most creative games I’ve ever played in my entire life — and Astro Bot makes that abundantly clear in just a handful of hours. There are more than 80 levels in Astro Bot, and what’s remarkable to me is that I can’t think of a single one that felt too similar to another or was a disappointment in any way.
So, it’s a critical smash hit, and we’ll see if it’s a sales one as well. The contrast between Astro Bot and Concord this week alone is absolutely wild. When it’s all done I’m left with that strange feeling of being very well cared for. But when I close my eyes I see the tumbling fruit, the hundreds and thousands, the gems stacked so high I can kick through them as if I’m wading through autumn leaves. This is more of a nitpick, mainly because the game is actually catered to everyone. The game is simple, and some might think that it’s way too easy to play the game.
@2huwman Some people are just like that, they can still enjoy the game but some might be completionists who want to get everything in the quickest time they can due to having many other games to play as well. Winter Wonder is a DLC level that unlocks after clearing the main game. It’s a special, festive-themed level full of Special Bots and other goodies to find.
Hell, it could even be a contender for Game of the Year (GOTY) because of how complete the game is as a whole package. The game is visually stunning, has great sound design, has simple yet fun gameplay, makes use of the exclusive PlayStation controls, and, most importantly, has a ton of content. Sony and Team ASOBI have knocked it out of the park with this game, and I wouldn’t be surprised if this game is regarded as one of Sony’s best releases to date. Astro Bot is PlayStation’s exclusive 3D adventure platformer that features Astro’s journey to rescue his fellow crewmates and fix up the mothership. Read our review to see what it did well, what it didn’t do well, and if it’s worth buying. In its never-ending chase for maturity and realism, the video game industry is leaving kids behind.
If they make Rescue Mission compatible with psvr2 I’ll play through that again as well. @get2sammyb people can do what they want but I wouldn’t say it’s totally fine. Part of the enjoyment of games like this is discovering stuff and figuring out puzzles. Using a complete walk through from day one just reduces the amount of enjoyment you can have. Astro Bot has a full set of PS5 Trophies for you to collect as you make your way through the game. As part of our Astro Bot guide, we’ve got a page dedicated to helping you earn every Trophy, including the coveted Platinum.
You can count the first-party PS5 games geared toward kids on one hand — and two of them are Astro Bot games. I feel like I’m always discovering something new in almost every level. With uncertainty surrounding the PS5’s price following the Xbox price increase, now’s a great time to buy one of these discounted PS5 Slim console bundles. Super Mario Bros. was a formative gaming experience that changed my life. Astro Bot only cares about fun, and I genuinely can’t think of a single moment it made me wish something had been handled differently, tweaked to be easier, or expanded upon. Very tight of Sony on that as on my series x, as long as it is my home console all that log in get cloud saves through my subscription.
Especially since a family-friendly 3D platformer like Astro Bot is also the type of game that the PlayStation’s library has been lacking. But maybe the PlayStation didn’t need an answer to Nintendo and Sega’s beloved mascots. Games were entering an era in which more realistic human characters like Cloud Strife, Solid Snake and Lara Croft were becoming the new industry icons. As this more mature stream of gaming culture evolved, cutesy mascot characters and the 3D platformers they called home became less and less common.
The bright graphics and little PlayStation references make it even better. Astro Bot received PlayStation 5 Pro support and new, more challenging levels back in February. Team Asobi’s platformer won numerous Game of the Year awards, including at 2024’s The Game Awards and the 2025 BAFTA Awards. Originally announced during Sony’s June 2025 State of Play, the update adds a new galaxy, the Vicious Void, for players to explore. Four of the levels are titled Twin-Frog Trouble, Suck It Up, Handhold Havoc, High Inflation, with Team Asobi keeping the name of the fifth as a surprise. The addition of the new levels brings Astro Bot’s total level count to over 90.
If you don’t want to replay levels, the most efficient method is to collect everything on the first run. Following the release of the first set of speedrun-style DLC levels, many fans were wondering if Team Asobi had anything else planned for the popular game. After releasing a full-sized holiday level and teasing an unreleased level at the PlayStation XP Tournament Final in London, Team Asobi officially confirmed a second wave of DLC levels for Astro Bot. Unlike the first DLC, these levels would focus more on platforming and offer a time attack version with online leaderboards once completed for the first time.
You’ll dash, swing, and rocket-punch through diverse planets, unlocking 15 new abilities, including using Barkster, the Bulldog Booster, to air-dash and smash enemies. Or, on the other side, celebrate wildly with validation when the game they like is recognized. So thoughtful and it pays such an awesome homage to PlayStation consoles and games over the years. It truly takes advantage of all the different features the PS5 remote offers and is just pure awesome joy.
The Traveler – Journey
Not only is this often key it to progressing through a level, but can also lead to secrets and Easter eggs, fun interactions, and hidden collectibles. Unlike ASTRO’s Playroom, ASTRO BOT is a standalone, full-sized adventure that offers over four times more worlds, 300 bots to rescue and dozens of new powers and features to discover. Developed by Team Asobi and published by Sony Interactive Entertainment, “Astro Bot” is set on 80 levels in six galaxies across 50 planets. The small robot must save fellow bots from danger, totaling 300 bots to rescue throughout the game. There are more levels like the Ape Escape one, in which Astro fully absorbs the personality and toolkit of another PlayStation hero and romps through a level based on that character’s own games. I won’t spoil them, but they all achieve a surprisingly deep synthesis of their inspiration (often a more mature-styled game) with Astro Bot’s tactile world, adorable characters, and toothsome gameplay.
Astro Bot Sales Top 15 Million
Whether rescuing lost bots, defeating enemies, or interacting with the surroundings, every action contributes to the sense of discovery. With polished gameplay and a visually appealing world, Astro Bot delivers a fun and rewarding platforming experience. This tribute is never more touching and joyful than in the case of Ape Escape.
It’s fine as a resource, but I don’t think it makes “all the sense in the world” to have it ready on day one. We never used to have guides like these from day one, and had lots of fun figuring things out. So https://tg884.com/ disagree – these kind of guides on day one should be discouraged and not commended. In this Astro Bot guide, we have a full walkthrough of the game, pointing out where to find all the collectibles in every level. This includes the locations of all Bots, all Puzzle Pieces, and all Lost Galaxy Warp Portals.
It’s boss fights when you expected them and boss fights when you absolutely didn’t. One level allows you to explore a recognisably domestic world but you can drastically change size, bashing through doorways one minute and wriggling through a gap in the skirting board a minute later. Another lets you transform into an ultra-heavy version of Samus Aran’s morph ball thingy, and has brilliant stuff for you to do once you have. These levels feel so Nintendo-like because they get everything out of their ideas. If you’re small but you can become big, can you blow stuff up from inside? Astro Bot is a platformer that genuinely thinks like the best platformers out there.
While it may seem simple enough, there are a lot of things to do in the over fifty levels Astro Bot has to offer. Check every corner, hit every object or look below every platform and you may find a secret cord or passageway to a Puzzle Piece, Bot or even a Vortex to a secret world! Because the in-game gallery of characters uses pseudonyms for each of them, we’ve labeled them with their proper names and mentioned which series they belong to. Whether you’re still tracking down all of the secret characters in Astro Bot or you just want to see if your favorite character made it into the game, here’s a roundup of all the secret bots we’ve found so far.